“DeepDigDug – Prisma” is a collaborative project between artists Motoko Dobashi, Martin Hast, Kaori Nakajima, Matthias Männer and Pablo Alonso. The title is derived from a computer game called Dig Dug, which was very popular in Japan in the 1980s and involved digging cave systems through a virtual landscape. The exhibition project attempts to ‘dig’ networks in a similar way.
From 25 May to 26 June 2011, the above-mentioned artists, together with five other artists from Japan, realise the exhibition “DeepDigDug – Prisma!” at the MaximiliansForum. It is complemented by an above-ground installation in urban space, which is used for various activities and is constantly changing. “DeepDigDug – Prisma!” is the follow-up to a first joint exhibition in Tokyo in March 2010. The subtitle of the Munich exhibition and series of events – Prisma – is a term from optics: it refers to the artists’ intention to create new references by reflecting on each other’s work. The environment and architecture of the MaximiliansForum are effectively staged: Visitors are led into the exhibition through large illuminated sculptures and a labyrinthine passageway, and are confronted with a variety of spatial situations. Reflective surfaces and triangular shapes expand the space and break up familiar perspectives.